Having
a working HUD is nice seeing the health bar move when taking damage and putting
in multiple hits to enemies before they fall to the ground lifeless being
shoved out the way by the rest of the horde of cube bots and having the cube
bots find the shortest way around objects towards the player and having the
small effects of light flashes going off when shooting at them is enjoyable and
would certainly add to the experience if it was polished. Unfortunately, there’s
problems with the camera positioning which in future versions or attempts I
would like to fix so that it is no longer so close to the character and large
that it clips through the bottom of the environment and the player but should
be achievable with a few minor tweaks in the unity editor with the positioning.
I would also like to add sound effects to the game in future such as background
music and gun sounds when shooting maybe even some sounds when taking damage
and on death would possible. Of course, I would like to use proper models with
textures in future attempts.
Temp Looking at some of the simpler survival shooters i came across a game called nightmare in which you controll a small person armed with an assault rifle and have to hold off waves of enemies consisting of Zombunnies, Zombears and Zombephants and the player is rewarded with a score for killing the enemies. The Zombunnies are worth 10 points with the Zombears being worth 20 and since the Zombephant is a much larger and tougher target it is worth 50 meaning the tougher the enemy the more points they are worth.
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