After spending the past couple of weeks struggling to fix the camera issues of it clipping through the floor and being far to close to the player character so much so that it also clips through said character I have decided to move on to working on the potentially final models for the character, enemies and level design and come back to the camera issues at a later date.
Temp Looking at some of the simpler survival shooters i came across a game called nightmare in which you controll a small person armed with an assault rifle and have to hold off waves of enemies consisting of Zombunnies, Zombears and Zombephants and the player is rewarded with a score for killing the enemies. The Zombunnies are worth 10 points with the Zombears being worth 20 and since the Zombephant is a much larger and tougher target it is worth 50 meaning the tougher the enemy the more points they are worth.
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